playlist

Sep. 14th, 2016 08:30 pm
brickinthewall: (vice)
THE WORLD ENDER
LORD HURON
HANNA
01 PAINT IT, BLACK
CIARA
03:54
02 CASTLE
HALSEY
04:37
03 YOU DON'T OWN ME
GRACE, G-EAZY
03:24
04 HEAVEN KNOWS
THE PRETTY RECKLESS
03:45
05 JUNGLE YOUTH
YOUNG THE GIANT
03:41
06 TEARING ME UP
BOB MOSES
03:34
07 MY BLOOD
ELLIE GOULDING
03:54
08 ATLANTIS
BRIDGIT MENDLER, KAIYDO
03:50
09 WISH THAT YOU WERE HERE
FLORENCE + THE MACHINE
06:45
'spotify' design by mistojen

BASIC INFO

Feb. 19th, 2015 11:38 pm
brickinthewall: (Default)
HISTORY:
Hanna's universe takes place in an alternate present day United States where humans with super powers exist. There's just one catch: they're all hunted, processed and placed into The Warrior Circuit, a system modeled off the ancient Roman gladiator tournaments. With the rising threat of the superhuman, the government began a program for a subtle containment disguised as entertainment. Matches are televised, with major tournaments having premium pay-per-view prices. Many benefits are given to team owners, though they vary according to the level of involvement of each owner.

Within The Warrior Circuit are two divisions: the Minors and the Adults. Children ages 13 to 19 are placed into Minors, people ages 20 and up are placed into the Adults. Some volunteer, some are captured, some are born into the life. Fighters are bought, traded, and sold in the same way other major league sports players are exchanged. Sponsorships are the life and soul, the driving force of how the gladiators are paid. They are given freedom with what to do with their winnings, whether to send it to family, keep it for themselves, or invest it back into the team.

In this world, legal issues and laws concerning superhumans are still being debated. The Warrior Circuit is a hotly contested topic across the world, yet it persists as seemingly the only way to take control of the superhuman population. Of course, The Warrior Circuit is not the only means of survival for the superhuman. Illegal fight clubs exist, but many are busted and fighters are processed into the system. Rumors of superhuman mercenary companies and personal armies exist, but there has been no substantial evidence to bring this to public light. These rumors are not unfounded and are, indeed, true, but given the nature of cartels, gangs, black ops units, and so on, all allegations are denied, buried or ignored.

The use of the superhuman as a legitimate soldier, weapon, and counterterrorist agent has only begun recently. The US Military did indeed employ their own superhumans in nearly every major military faction and unit but turned a blind eye until their powers were overtly shown. Soldiers would then be dishonorably discharged and processed into The Warrior Circuit to fight for survival and entertainment. Hanna's battalion is among the first somewhat legally exist, meaning that all those involved in this unit are fully aware of who has what powers and are supposed to be treated as equals. Given the natural fear and suspicion towards superhumans, not all those recruited are always treated fairly.

✖ Character History:
Hanna Talbot is the second child of Aaron Talbot and Georgie Wyndham. She comes from a wealthy upper-class family, her father a doctor and her mother an editor. Being that she is from a more influential family, Hanna felt constantly pressured to follow in the footsteps of either parent, though her brother Sam always supported her to follow her dreams of being in the music industry as a producer. She constantly kept in touch with him after he enlisted to the military and was sent off to do a tour in Afghanistan.

She hid her powers for a few years with a degree of success, until she accidentally set a part of the house on fire. Now, this was not the first time she had burned something by accident, just the first time she had been caught. The fire was enough to get the attention of neighbors and firefighters began the process of investigating because they could not determine what started it. Eventually, Hanna, at the age of 14, was forced to admit that it was she who started the fire by accident, but only to her family. Her brother was the only one to support her, while her parents found little reason to not discipline her.

The discovery of her powers strained the relationship she had with her parents. It was difficult enough to have a somewhat rebellious child, but a child with powers? It was a disgrace. Powered humans were feared and were becoming uncomfortably more common by the day. Those who were known publicly were dangerous because, like Hanna, their powers were made apparent through a major accident. They were a minor but dangerous problem in the eyes of the world, and they needed to somehow be dealt with. All those with powers have been, if not killed, processed to The Warrior Circuit. For anyone with powers, innocent or not, it was a death sentence run solely by luck. Hanna knew she didn't want to be a part of that.

With that conclusion, Hanna became more of a wild child, living less and less at home and staying out partying and drinking. She wasn't wanted, so what difference did it make what she did? All she had to do was play dumb and keep her powers in check. No one would suspect her, if they were strangers.

During her sophomore year, Sam was killed by a mine during a sweep of one of the towns. Hanna was completely devastated. Though she managed to continue to the next year, her grades dropped tremendously and so did her drive. To her credit, she raised her grades at the end of the year through sheer willpower. She did not maintain her higher GPA, but that would become the least of her worries

Hanna had never known paranoia, not until recently. She felt as if everyone were against her, watching her. The time she spent on her own brought out both the best and worst in her. She felt deep compassion, yet at the same time she began to lash out in bitter and extreme anger. She was surrounded by people, yet in complete solitude, despite still living at home with her parents. In short, Hanna had no control and no one to keep her in line. She isolated herself over the years, which really only fueled her bitterness and anger

Her paranoia had not been unfounded. Her parents had plans to sell her out to the Circuit, yet this is not how it would end for Hanna. Former US Military agents and experts had been shadowing her, maintaining contact with her parents. The greed of the Talbots won out in the end; her parents ended up selling her out to Ouranos Security, a private military company with deep ties to the government and various military contracts. Hanna had been given a choice: accept the "invitation" to the company and become a part of their team, or have them process her into the Circuit.

Hanna knew there wasn't a choice. Death was death to her, the only thing that changed was the how and the where. Again, she became angry, not just at herself, but at the system. The choice she made that day was one she had to learn how to live with for the rest of her life.

Before her weapons and combat training as an employee, she was constantly put under the duress of extensive experimentation, ranging from endurance tests to control tests. Many times, she had no choice, much less any idea, when any of these tests would begin and end. She learned of her limits and her strengths but not by her own hand. The anger that had already taken hold began to grow more and more. Though she has a therapist, she rarely ever cooperates and admits what she is feeling. Her therapist is also one of the few people she has any contact with. She has spent years in isolation, talking mainly to the researchers, the therapist, and occasionally others who are a part of Ouranos Security. Ironically, she's far more friendly to a few of the researchers than her therapist.

These experiments and tests lasted for nearly 6 years of her life. Whatever tendencies she used to have a social butterfly as a teenager had quickly dissipated as time passed by. The anger she harbored only became more poignant, thus making her pyrokinetic abilities more erratic. The angrier she was, the more tests were performed to keep her in check.

Travis Halo, a former military interrogator, came into her life near the end of the experimentation phase. Powered himself, he usually turned something of a blind eye towards these tactics. It was a rough series of tests she and many others would undergo, but like all those with powers, he knew it could always be worse. With Hanna, he saw the potential of someone who could wield her powers with brutality and finesse. Over the course of a year, he spoke more frequently with her. He finally convinced her to continue the tests and to move up to military training. Travis advised her to embrace her anger and her bitterness and to turn it into a weapon.

And so she did, letting the anger and the hatred settle deep further into her bones. It became a part of her, but she began to regain some of her old sense of humor and lightheartedness. Make no mistake, though: to say that she let go of her anger would be a lie.

She began to train in basic combat and weaponry, which she did not master quickly. Hanna was too stubborn, too bitter to be willing to learn at first, but once she allowed herself to learn, she displayed a fairly good ability to grasp the concepts of hand-to-hand combat and long-range weaponry, most notably archery. She has mastered an extent of pyrokinetic control, but not the fullest yet. In total, she's had roughly two years of military training, with several capture missions under her belt. These capture missions have allowed her to work once again in a social aspect and how to work with a team. Perhaps some of her old self hadn't been lost after all.

Hanna Talbot, once a brat, unwillingly became a mercenary. She now has her given call sign: Prometheus.

The years passed, and she began to take on more missions. Travis continued to see an incredible potential in her, not only as a soldier, but as someone who could be a leader, but a second in command. Most in the company liked her, and she'd gained a sense of logic and keen eye for certain tactics. Travis invited her to create their new team, unit 12, along with several others. Her unit would become responsible for the protection of government officials overseas, while still pulling in capture missions on an international level.

She eventually met a young French man named Etienne who was, underneath his charm, an incredibly manipulative and obsessive person. The two came together over similar situations, yet they were volatile together. Ultimately, Etienne's extreme paranoia won out, believing that Hanna was going to rally to sell him into the Circuit. Etienne electrocuted Hanna, as his powers are electricity manipulation (or an electro), making Hanna slip into a 6 month coma. She was left with an enormous lightning scar down her left side.

About two years later, after extensive rehabilitation and getting back into the field slowly but surely, she marries one of her team mates, Daniel King, a non-powered former American soldier.

The two were married for about a year before her entire team was killed, save for her. She survived the attack, but just barely. Hellbent on vengeance, she tore after those responsible for the immediate attack. She came to find out the assassins were none other than her own company. In an attempt to level with them and to brutally teach them a lesson, she began burning up research facilities like the ones she was held at once to damage their assets, so to speak.

PERSONALITY:
Hanna had once been a young, naive, and brash girl. Despite her circumstances, having been essentially sold for research and endlessly experimented on, she believed that the best of people would end the horrible treatment of people like herself. Those who are marginalized or different she accepts completely. In a way, she tries to protect them, though this doesn't always end very well. Her tendencies to give into her anger and her fractured state of mind make her an incredibly dangerous and sometimes unreliable ally. She'll fight tooth and nail, to be sure, but she'll be downright suicidal in the same heartbeat.

For the most part, Hanna embraces how the world sees her: delusional, psychotic, and a monster. She had initially tried to fight back against the idea of her kind of people being dangerous and inhuman. Now, she's been pushed too far, has had too much taken, and she allows herself to be cruel and commanding. Her heart has hardened, overcome by grief, anger, and, most of all, vengeance. This vengeance has blinded her for the most part. In fact, she uses that vengeance as an excuse to continue her cycle of destruction and death. She knows very well that she's powerful, that she's one that people should fear, so she makes sure everyone knows that she isn't one to mess with.

She does have her moments of clarity, though, when she realizes what she's doing is wrong. It's not that she doesn't know at all, she does, it's just that she really doesn't care anymore. Someone has to be the target of her pain, and she doesn't care who it is, so long as they suffer as she has.

Hanna has an incredible problem of attachment and having difficulty of letting go. This is most notable in the tattoos she has across her chest, a myriad of constellations representing the zodiac signs of her dead comrades. She also wears her and her husband's wedding bands with her dog tags, more signs that she just can't let go. Part of this is because she knows that anger and hatred is what keeps her going in the first place. If she lets go, she risks having to come to grips with all of what she has done.

Despite all of this, she has a sense of humor, albeit a dark one. Gallows humor suits her best and she tends to throw around pop culture references, callbacks to her younger and naive self. This is the part she presents most often to those who don't know her at all. At times, she plays up her more dangerous and and unforgivable aspects, and who knows, maybe she is, maybe she isn't like that.

ABILITIES:
Hanna is, very simply put, a pyromancer. She can create and manipulate fire at will. While her ability is powerful, it comes at a very high cost. Hanna has the capacity to generate fire ranging from red-hot (being the least hot) to white-hot (being the most hot), yet the hotter the flame, the less control she has over the fire and herself. It drains a great deal of energy from her, leaving her most vulnerable while she is using her most powerful weapon. With these fire powers, she can control existing fire to a very limited degree. The most she can do this is with something about the size of a camp fire. Anything larger would result in her being completely engulfed in the flames and making it a part of her own fire as opposed to controlling it remotely.

On the note of being engulfed in flames, she can indeed set herself completely on fire and not be harmed, but she would need to wear flame retardant or flame resistant clothing to not burn off her own clothing. She considers this form of her power an endgame, as it drains her severely of energy and could quite possibly knock her out or worse. When she does knock out or when she is low on energy, her fire continues to rage on its own, as any normal fire would. To stop the flames on her body, one would need to completely douse her in water or cut off her oxygen supply. The latter is infinitely more effective but infinitely more dangerous to her.

Like a fire, her general weaknesses are lack of oxygen and water. She can only physically handle a certain degree of water before it weakens her or quite possibly kills her. For example, rain water is enough to physically weaken her if she has no proper protection, but a hot shower she can deal with easily. When she becomes weak through water, her entire body begins to shut down. She loses focus, has difficulty standing, finds it difficult to breathe and eventually passes out from exhaustion and physical exertion of trying to keep herself alive. The more she exerts herself, the higher the chance that she'll end up passed out for hours or even days. A lack of oxygen results in one thing: suffocation. It's almost impossible for her to breathe and has a higher chance of passing out almost immediately. Cut off too much oxygen, and like any other person, she's dead. It's a delicate line to toe when it comes to controlling the flames on her body through a lack of oxygen because the damage done to her is farther reaching than that of using water. If she survives an oxygen cut-off, she's more likely to stay passed out for days on end and will be in and out of sleep when she's conscious.

Her powers are also governed by the amount of focus and calm she has. If she is too erratic or emotional, she loses control over her powers very easily, thus making her most vulnerable to her own moods.

Hanna's body temperature is higher than that of a normal human, therefore she exerts a higher degree of natural body heat, which she can control also to a degree. Her own body heat increases when she using flames, of course, but she can make her own skin hotter and cause up to second-degree burns if she touches a person long enough. Think of her as a walking oven, with no open flames but very hot surfaces.

For her non-powered skills, Hanna archery, hand-to-hand combat, escrima usage, sharpshooting, and knife play. Advanced pyrokinetic abilities include manipulation and creation of heat waves. Her specialty is catching and stopping speedsters using a custom bow that shoots a mobile high-tension metal coil net that electrocutes on contact.

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